<-Contributors

Patrick Jarnfelt

Bite sized water games

In collaboration with Amani Naseem, this game was conceived during “Play Around Nature” in a series of public play events in the Maldives, 2013.

Bite Sized Water Games
Three small games played in water. These games are short, silly and loads of fun.

Jelly Stomp (played on knee high water)
Jelly Plop (played in belly-deep water)
Poisoned Sea (played in shoulder-deep water or deeper)

 

The Goat Herder and his Fainting Goats

In collaboration with Amani Naseem, this game was conceived during “Play Around Nature” in a series of public play events in the Maldives, 2013.

The Goat Herder and his Fainting Goats

Using an augmented reality drone the police is trying to collect evidence of the goat herder’s criminal activity. Players play as police, herders or fainting goats. All are all after the precious goods.

 

Too much, too little, too late

 

Too much, too little, too late

The installation thematises the sometimes absurd and Sisyphus-like in human addiction and attempted control of nature. On the one hand, there is too much water (the islands are slowly being flooded), and on the other hand, too little: As groundwater is exhausted because of the growing population on the islands. The resources are running dry, and nature is about to take over. It is a never-ending circle where there can never be a winner, while the proportions and balance of power is constantly changing.

 

Bio

Patrick Jarnfelt works across new technologies to create web, game and new media experiences. He has a strong passion for creating novel and experimental projects that involve the social and physical aspects of play.

This is why he co-founded the Copenhagen Game Collective, to advance the indie game developer community and to innovate the practice of game design. He has been instrumental in organizing and creating events like the Nordic Game Indie night, the Copenhagen Play festival: w00t, and many game jams.

He has created many experimental games that include body and mind. An example is “Idiots attack the Top Noodle”, a physical game using Playstation Move Controllers and a brainwave scanner that he created with Amani Naseem and Ida Toft.